Let Yourself Be Perfectly Imperfect.
I remember watching my desk mate and fellow classmates walk past me during assembly to the front of the podium to receive gifts for doing well in exams . While this happened I would wonder when it would ever be me. At times I would daydream walking up the podium to get my Cadbury chocolate for grades well earned. Yet again and again, I would wake up and find myself in the same place leading on the other side, with no chocolate in sight apart from the occasional generous friend giving me a kionjo.
In the afternoon, after class, I would stay in behind longer than usual while my deskmate went for Hockey practice so that I could catch up on some reading. I would do the same during the weekends when she and other high performing students would go out of school for Sports competitions.
I did not let myself get into Sports because I was scared that my grades would deteriorate even further. If only I knew what I know now as someone working in the Video Game Development Industry, on the importance of play in activating the brain for learning and strategic thinking.
Anyway, I digress; my daydreams were the closest I got to receiving such a chocolatey gift. I know, I know you must be thinking gosh how petty. All the same, I am a human being and coupled with my raging teenage hormones at that time I was allowed to feel that way.
Most schools did not have such gifts and students still did well. However, that was not my reality and for that, I felt inadequate.
The fusion of art and tech is the future; creativity is getting more on demand during this time of accelerated digital transformation -- Wendi Ndaki
Don't get me wrong I had my strong points. I remember being awarded the second position for drawing a portrait during an inter-house competition. But now looking back, I realize no one saw it fit to give us brilliant creative students chocolate as recognition for our creative genius. It tells you a lot about the education system and the solutions for these ingrained mindsets that the sciences are the most important and should be given priority at the expense of the arts.
Anyway, I laboured through high school and ended up with a good enough grade to do a Diploma so as to qualify to do my Degree. This only happened because I am blessed with caring parents who made sure I went through my University education.
I ended up in IT and I decided to embrace it. I eventually fell in love with it which led to me starting this blog and joining the gaming industry where I feel most at home because of how art and tech fuse seamlessly.
To be honest, one must be strong-willed and passionate about art to go through such experiences and still be at it. And because of that, I celebrate myself.
Having gone through the hardships I did during my time in High School, I have come to appreciate applications that gamify learning such as Mavis Beacon for typing and Duolingo for learning foreign languages. Because I love learning new things. It's just the method of learning I used in High School that did not work for me.
I learn best by doing practical stuff that is why Art was my favourite subject in High School and IT grew on me in Uni.
I used to attend classes during the day and work in the ICT department in Uni at night. I would juggle that with doing assignments and also being an active member of a student-run organisation called AIESEC where I would eventually get elected as a Vice President. I even got to travel to Rwanda as a web design volunteer teacher in a High School in Huye through AIESEC.
My alma mater USIU-A made learning fun and my time on campus was full of adventure. I still remember the 24 hour ride from Nairobi to Kigali by bus for that volunteer opportunity. And how we would go to the Rift Valley region for leadership conferences on a regular, both through AIESEC and USIU-A as student leaders.
As I sit here writing this, my life still has its challenges but I feel like my past experiences ground me. I am more appreciative as my life takes shape and as I establish myself as a Creative Entrepreneur.
I currently have clientele from both the Arts and Tech industries. I have travelled to numerous countries fully sponsored because I chose to be bold, follow my heart and do what I love. I recently spoke in a panel with CEOs and influential people in Kenya and I almost did not recognize myself. I received a good sum of money for winning as a team at the Hack Ur Culture Hackathon. My team Hack Circle also received funding from the Goethe Institute Joburg to further develop another solution we created at the same Hackathon.
I have found my calling in the fusion of the arts and technology and I intend to share this passion through the work I produce and hopefully make a difference through inspiring stories that encourage those hesitant to follow this path that it is possible to succeed in it.
It will be tough at times but totally worth it. Let it be imperfect as you start and watch it improve as you go. We are always on a journey towards an elusive perfection, so let yourself be perfectly imperfect. And try try try. Apply for those opportunities and then let go, meanwhile count your blessings and stay positive. All will be well.
I never got that chocolate in High School but I tried my best. Now I can buy myself all the chocolate I want with money earned doing things I absolutely love. What more could one ask for? I did my Diploma while my classmates were doing their Degree I felt low in the beginning but when I went to do my Degree I achieved more than I thought I would. And so can you, that thing that is putting you down right now will make for a great story in the future. Be kind to yourself and those around you and let yourself be perfectly imperfect.
Thursday, December 31, 2020 | Labels: Art, Creative Entrepreneurship, Creativity, Design | 2 Comments
African Creatives to the World with Africacomicade's Gamathon
Did you know that the Video Game Industry is bigger than Hollywood? Well, it is and in 2020, the global games market is set to generate more than $160 billion and increase by 7.3% year on year. In Africa, the market for games has risen from $105 million to $570 million in just four years! The African population is young with the average age being 20 years. This will form the labour force of the future, as well as the gaming community that will raise the user base for games.
Oscar and Oluwatosin the Co-Founders. Their talk can be found here. |
The Africacomicade Gamathon is a virtual event that is hosted on itch.io. It is an initiative that was started by Oscar Micheal and Oluwatosin Ogunyebi to showcase African Creatives to the World. This is not only limited to the Creatives in the Gaming Industry but also those in the wider Entertainment Industry like film, music and content creation. Gaming is an industry that brings other industries together and this will become even more evident once you register for free and attend the training sessions and talks.
The aim of Africacomicade is to let the world know we have African Game Developers who are doing well. And to invite Creatives of all kinds from Storytellers to Illustrators, Marketers to Animators, Musicians to Sound Technicians and more to learn how they can plug into this inclusive Industry. It is a chance to show all these people the job opportunities they can leverage.
The Gamathon started on the 24th and will be running till the 30th of this month August 2020. The first 5 days are dedicated to training through talks and panel discussions. A lot of insight into the gaming industry will be shared by Industry leaders. Then on the final two days, Creatives from different African Countries will team up and create games for 48 hours in the exciting Africacomicade Game Jam.
If you are a newbie, not to worry. There will be training sessions in the program such as using platforms like Buildbox which requires no coding to create a game but focusses more on logic. Communication about all these training opportunities will be done through the Africacomicade Discord channel. Gaming and Game Publishing companies will also come in and inform new as well as established Game Developers what they have to offer.
The training sessions are in an effort to assist in the education needed in the Gaming Industry. It seeks to highlight how there are endless opportunities for what one can do with their gaming skills.
As a player you can become a professional game tester and assist Game Developers with the much-needed feedback during the different development phases of their games. You can also become a Professional Esports Athlete and stand a chance to earn just as much as the professional football players do.
So as you can see there will be lots of activities before the Game Jam this weekend. If you are a Creative and, to be honest, I believe we all are, you may want to register and learn how you can offer your skills in this fast-growing Industry. Also, note that there are lots of prizes to be won. I look forward to seeing more African Creatives building their networks and growing in the Industry. And I hope you will be one of them.
Tuesday, August 25, 2020 | Labels: Animation, Art, Creative Entrepreneurship, Creativity, Culture, Design, Film, Gamification, Gaming, Mentorship | 0 Comments
Mbira : The Fun and Interactive Game Inspired by Zimbabwe
Saturday, July 18, 2020 | Labels: Animation, Art, Creativity, Culture, Design, Gamification, Gaming, Inclusive Design, Inspiration, Technology | 7 Comments
My Little Miracle
Ng'endo holding up my little Miracle. |
Sasha Compere from Miracle Workers |
My Aunty Kamene and I enjoying a selfie moment. |
Tuesday, June 30, 2020 | Labels: Animation, Art, Film, Gamification, Mentorship, Technology | 4 Comments
My Sketches
Sunday, May 31, 2020 | Labels: Animation, Art, Creativity, Inspiration | 0 Comments
15 Uplifting Animations Guaranteed to Leave You Feeling Good
Wednesday, April 29, 2020 | Labels: Animation, Art, Creativity, Culture, Film, Inspiration | 0 Comments
How a Fun, Simple Game Changed My Perspective About Games.
Image Source. |
Image source. |
Saturday, June 22, 2019 | Labels: Animation, Art, Creative Entrepreneurship, Gamification, Gaming | 14 Comments
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